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1. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Nothing Certain wrote: CCP Rattati wrote: Yes I think we are done here. Thanks for the awesome feedback, I hope we can all be happy with this discussion and how it sets the bar for future dev-community interaction. Was something changed f...
- by crazy space - at 2014.05.24 21:42:00
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2. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
Aero Yassavi wrote: Kevall Longstride wrote: I'm completely against the boosters completely removing standing loss for fighting for the other side. This should be a game of consequence. You choose to fight for the Gallante so expect to not...
- by crazy space - at 2013.10.19 17:58:00
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3. CCP's New SP Cap... - in Feedback/Requests [original thread]
How about playing the game to have fun
- by crazy space - at 2013.01.08 07:52:00
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4. My take on the new sniping. - in Feedback/Requests [original thread]
is a tactical Sniper. Steady your aim by getting down low, and you can fire three rounds super fast. That is the reason for the lower damage/ammo.
- by crazy space - at 2012.12.18 19:20:00
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5. HMG after update. - in Feedback/Requests [original thread]
damage wasn't nerfed, stop sucking
- by crazy space - at 2012.12.18 18:32:00
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6. [Request] Unattractive Female Avatars - in Feedback/Requests [original thread]
Elijah Sol' Dzusaki wrote: No, They need to be sexier and more skin. Females and males. Rocky Horror 514
- by crazy space - at 2012.12.10 08:37:00
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7. Snow Map? - in Feedback/Requests [original thread]
yeah there will be snow maps, And maps with grass. Maps with water and lakes. Right now it's kinda random and a lot of the maps weren't taken out since they weren't done. This is still young, the next update better be big....
- by crazy space - at 2012.12.07 09:02:00
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8. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
Boss Dirge wrote: CCP Wolfman wrote: Hi guys, Just thought IGÇÖd let you know that we do have plans to add some of the functionality youGÇÖre discussing here in future updates. Exactly which ones will remain shrouded in mystery for now. So...
- by crazy space - at 2012.11.14 07:12:00
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9. [Feedback] Ambush "streaming" content - in Feedback/Requests [original thread]
CCP Frame wrote: I now proclaim this thread official "content streaming ambush feedback" thread! Looking forward to your replies. 1st pure win 2nd. In Factional warfare please have these placed by the MCC. Bein able to spawn turrets anywhe...
- by crazy space - at 2012.11.07 02:16:00
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10. Dust Game mode Sabotage - in Feedback/Requests [original thread]
too bad that fight will end and have no lasting effect on anything real. The map won't have a location it was spawned randomally. there is no locations in mag it's just a map. PS2 is the same thing. a BIG map but still the same map every time. D...
- by crazy space - at 2012.11.04 22:40:00
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11. DEV FEEDBACK REQ/MTAC'S:MECHS FOR THOSE OF YOU WHO DONT KNOW - in Feedback/Requests [original thread]
yeah it's 2013, I'm guessing summer
- by crazy space - at 2012.10.26 22:03:00
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12. SP - change request - in Feedback/Requests [original thread]
instead of drop of I wish the game worked like this. SP gain for actions never slows down. The sp cap for each match slowly diminishes based on on total sp gained so far that week. This way when it gets down to 10,000 sp as the cap, it's no h...
- by crazy space - at 2012.10.21 20:21:00
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13. Repair gun should be a sidearm - in Feedback/Requests [original thread]
Logi Bro wrote: crazy space wrote: Tectonious Falcon wrote: crazy space wrote: Repair guns should be a side arm. That way it cuts into your dps BUT yo can fit more stuff in equipment. You know which aren't guns. Then how would logis...
- by crazy space - at 2012.10.21 19:47:00
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14. Repair gun should be a sidearm - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: crazy space wrote: STB Vermaak Doe wrote: Like with the scanner, i think it should be ABLE to be put in a sidearm slot but not specifically stuck there only That's a cool idea. So the repair gun and scanner could ...
- by crazy space - at 2012.10.21 19:45:00
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15. New game modes please - in Feedback/Requests [original thread]
The 1st build in dust showed a lot of promise. You could blow up A or B and they would be removed form the UI. You could hack them and set them to self distrust, that was awesome. So here is what I'm proposing for FW and null sec. Quick match ca...
- by crazy space - at 2012.10.21 19:32:00
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16. Repair gun should be a sidearm - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Like with the scanner, i think it should be ABLE to be put in a sidearm slot but not specifically stuck there only That's a cool idea. So the repair gun and scanner could be equipped to both equipment slots and Sidearm ...
- by crazy space - at 2012.10.21 17:51:00
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17. Repair gun should be a sidearm - in Feedback/Requests [original thread]
Tectonious Falcon wrote: crazy space wrote: Repair guns should be a side arm. That way it cuts into your dps BUT yo can fit more stuff in equipment. You know which aren't guns. Then how would logis use repair guns? We have no side arm slo...
- by crazy space - at 2012.10.21 17:48:00
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18. Repair gun should be a sidearm - in Feedback/Requests [original thread]
Repair guns should be a side arm. That way it cuts into your dps BUT yo can fit more stuff in equipment. You know which aren't guns.
- by crazy space - at 2012.10.21 03:56:00
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19. Skirimsh default spawns should be protected against OB's. - in Feedback/Requests [original thread]
Mcc provides cover even on the ground...
- by crazy space - at 2012.10.08 15:42:00
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20. Official Codex feedback thread - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: Umbat Boki wrote: It's hard to afford even militia items. I use SkinLogi (the one that's reward for corp battles and is free) with Mass Driver (don't have militia version) and all other militia items. It costs me about 1...
- by crazy space - at 2012.10.04 18:28:00
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